Voronoi Experiments

Published 29 Sep 2015.
Tags: art+design, math.

I was poking around in a directory of my old code the other day and found an old
Voronoi diagram generator.

A Voronoi diagram looks kinda like this:

Here’s how you generate one:

- Pick a series of random points in the plane. Let’s call these points
*centroids.*
- For every other point in the plane, find its nearest centroid. Call the set of
points associated with a given centroid a
*cluster.*
- Assign a color to every cluster.

This algorithm as we’ve described it is extremely inefficient, but it’s easy to
reason about. There are also some exremely clever ways to generate Voronoi
diagrams more efficiently (Fortune’s algorithm uses properties of parabolas to
manage it in *O(n log n)*, for example).

However, if we stick with the inefficient implementation, we can easily vary the
definition of *distance.* Normally we’d use Euclidean distance, but we can pick
any distance metric that we’d like. Here’s one that was generated using
Manhattan distance:

Both Euclidean and Manhattan distance are just special cases of
Minkowski distance, where *p* has been set to 2 or 1, respectively.

Here’s the case where *p = 3*:

And *p = 0.5*:

And *p = 0.1*:

Anyway, just a fun little experiment.